Mouse position

Code Actionscript 2.0

Instance action

onClipEvent (enterFrame) {
this._x = _root._xmouse;
this._y = _root._ymouse;
}

Code Actionscript 3.0

addEventListener(Event.ENTER_FRAME, enterFrame); function enterFrame(event:Event) { square.x = mouseX; square.y = mouseY; }

Description

The square follows the mouse by positioning itself based on the coordinates of the mouse.

related to: Scrollbox, Slider,

Download

Right click: Flashfile AS 2.0 | Flashfile AS 3.0 | SWF-File


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